3d animation for the raw beginner using autodesk maya – E-BOOK
This book is intended for people with very little or no background
in 3D modeling, materials, lighting, animation, and rendering.
Every example in this book is doable by a raw beginner. The chapters are
organized around the various aspects of a small-scale 3D workflow, with
first (1) an introduction to the entire 3D workflow and the Autodesk Maya
interface, then (2) an introduction to polygon and NURBS modeling, (3) a
focus on core modeling tools, (4) a focus on sculpting, (5) the application of
materials to wireframe models, (6) various low-level and high-level design
issues, (7) animating a scene, and finally, (8) rendering, with a focus on
lights and cameras.
In order to be concrete and to provide numerous structured lessons,
this book focuses on one specific 3D app, Autodesk Maya, but there are
examples mixed in that use a handful of other 3D applications, along with
a number of renderers and a few other utility applications.
Değerlendirmeler
Henüz değerlendirme yapılmadı.