Arnold Render Maya – E-BOOK

USD IconUSD Fiyat: $10.00

TRY₺380,77 (+ KDV)

Add to Cart
Arnold Render Maya – E-BOOK
Arnold Render Maya – E-BOOK
TRY₺380,77 (+ KDV)

400 TL üzeri tüm siparişlerde Türkiye çapında ücretsiz kargo

  • Aynı gün gönderim için saat 16:00’dan önce siparişinizi verin
Garantili Güvenli Ödeme

Arnold Render Maya – E-BOOK
Arnold Render Maya – E-BOOK
TRY₺380,77 (+ KDV)
Geri Bildirim
Bu formu bitirebilmek için tarayıcınızda JavaScript'i etkinleştirin.
Adı Soyadı

Arnold Render Maya – E-BOOK

Arnold
Arnold is an advanced cross-platform rendering library, or API, used by a number of prominent
organizations in film, television, and animation, including Sony Pictures Imageworks. It was developed as a
photo-realistic, physically-based ray tracing alternative to traditional scanline based rendering software
for CG animation.
Arnold uses cutting-edge algorithms that make the most effective use of your computer’s hardware
resources: memory, disk space, multiple processor cores, and SIMD/SSE units.
The Arnold architecture was designed to easily adapt to existing pipelines. It is built on top of a pluggable
node system; users can extend and customize the system by writing new shaders, cameras, filters, and
output driver nodes, as well as procedural geometry, custom ray types and user-defined geometric data.
The primary goal of the Arnold architecture is to provide a complete solution as a primary renderer for
animation and visual effects. However, Arnold can also be used as:
 A ray server for traditional scanline renderers.
 A tool for baking/procedural generation of lighting data (lightmaps for videogames).
 An interactive rendering and relighting tool.

Iptal Iade & Degisim

Ürünlerimizde iade yoktur, 15 gün icinde degisim  yapabilirsiniz.

Değerlendirmeler

Henüz değerlendirme yapılmadı.

“Arnold Render Maya – E-BOOK” için yorum yapan ilk kişi siz olun
Taksitleri Güncelle